WEAPONFILE\displayName\DSR 50\modeName\\playerAnimType\springfield\altWeapon\\AIOverlayDescription\WEAPON_SNIPER\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\1\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\1\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\550\moveSpeedScale\1\gunMaxPitch\30\gunMaxYaw\15\ammoName\dsr\maxAmmo\100\startAmmo\100\clipName\dsr\clipSize\5\shotCount\1\dropAmmoMin\15\dropAmmoMax\20\reloadAmmoAdd\5\reloadStartAdd\5\damage\440\minDamage\440\meleeDamage\100\maxDamageRange\2000\minDamageRange\3000\locNone\1\locHelmet\2\locHead\2\locNeck\2\locTorsoUpper\2\locTorsoLower\1.5\locRightArmUpper\2\locRightArmLower\2\locRightHand\2\locLeftArmUpper\2\locLeftArmLower\2\locLeftHand\2\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.33\fireDelay\0\meleeTime\0.65\meleeDelay\0.1\reloadTime\2.3\reloadEmptyTime\2.6\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.8\reloadStartAddTime\0\rechamberTime\.95\rechamberBoltTime\.55\dropTime\.25\raiseTime\.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.15\quickRaiseTime\0.15\standMoveF\0\standMoveR\1\standMoveU\-0.75\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\4\posRotRate\5\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-55\proneMoveR\-75\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\20\hipIdleSpeed\1\adsIdleSpeed\1.5\idleCrouchFactor\1\idleProneFactor\1\adsSpread\0\adsAimPitch\0\adsTransInTime\0.25\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\15\adsZoomInFrac\0.05\adsZoomOutFrac\0.05\adsBobFactor\0\adsViewBobMult\1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.75\hipSpreadProneMin\2.5\hipSpreadMax\6\hipSpreadDuckedMax\5.75\hipSpreadProneMax\5.5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\10\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\95\hipViewKickPitchMax\100\hipViewKickYawMin\-20\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\50\adsViewKickPitchMax\55\adsViewKickYawMin\-20\adsViewKickYawMax\-26\adsViewKickCenterSpeed\600\swayMaxAngle\3\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.15\swayVertScale\0.15\swayShellShockScale\5\adsSwayMaxAngle\15\adsSwayLerpSpeed\3\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\enfield_scope.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\4\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\scop_overlay_van1\adsOverlayReticle\FG42\adsOverlayWidth\480\adsOverlayHeight\220\gunModel\viewmodel_van_dsr50\handModel\viewmodel_hands_cloth\worldModel\xmodel/viewmodel_van_dsr50\idleAnim\viewmodel_van_dsr50_idle\emptyIdleAnim\\fireAnim\viewmodel_van_dsr50_fire\lastShotAnim\viewmodel_van_dsr50_idle\rechamberAnim\viewmodel_van_dsr50_rechamber\meleeAnim\viewmodel_van_dsr50_melee\reloadAnim\viewmodel_van_dsr50_reload\reloadEmptyAnim\viewmodel_van_dsr50_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_van_dsr50_pullout\dropAnim\viewmodel_van_dsr50_puttaway\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_van_dsr50_pullout\quickDropAnim\viewmodel_van_dsr50_puttaway\adsFireAnim\viewmodel_van_dsr50_fire\adsLastShotAnim\viewmodel_van_dsr50_idle\adsRechamberAnim\viewmodel_van_dsr50_rechamber\adsUpAnim\viewmodel_van_dsr50_ADS_up\adsDownAnim\viewmodel_van_dsr50_ADS_down\viewFlashEffect\fx/muzzleflashes/rifleflash.efx\worldFlashEffect\fx/muzzleflashes/rifleflash.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_dsr_fire\fireSoundPlayer\weap_dsr_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\weap_enfield_rechamber_npc\rechamberSoundPlayer\weap_enfield_rechamber\reloadSound\weap_enfield_reload_loop_npc\reloadSoundPlayer\weap_enfield_reload_loop\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\weap_enfield_reload_start_npc\reloadStartSoundPlayer\weap_enfield_reload_start\reloadEndSound\weap_enfield_reload_end_npc\reloadEndSoundPlayer\weap_enfield_reload_end\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\robson_weapon_dsr\modeIcon\\killIcon\robson_weapon_dsr\fireRumble\enfieldsniper_fire\meleeImpactRumble\melee_medium