WEAPONFILE\displayName\^4*^7Laun^9cher^2`\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\WEAPON_RIFLEMAN\weaponType\grenade\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\0\armorPiercing\0\semiAuto\1\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1500\moveSpeedScale\1\gunMaxPitch\5\gunMaxYaw\5\ammoName\Nade Launcher\maxAmmo\30\startAmmo\30\clipName\Nades\clipSize\3\shotCount\1\dropAmmoMin\30\dropAmmoMax\30\reloadAmmoAdd\0\reloadStartAdd\0\damage\400\minDamage\400\meleeDamage\800\maxDamageRange\2000\minDamageRange\3000\locNone\1\locHelmet\3\locHead\3\locNeck\2\locTorsoUpper\2\locTorsoLower\1\locRightArmUpper\2\locRightArmLower\1\locRightHand\1\locLeftArmUpper\2\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.15\fireDelay\0\meleeTime\0.6\meleeDelay\0.1\reloadTime\3.26\reloadEmptyTime\3.26\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.55\reloadStartAddTime\0\rechamberTime\1\rechamberBoltTime\0.65\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.01\quickRaiseTime\0.01\standMoveF\0\standMoveR\0.4\standMoveU\-0.9\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\4\posRotRate\5\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1.5\duckedOfsR\0.6\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-90\proneMoveR\-75\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\0.5\proneOfsR\0.5\proneOfsU\0.8\posProneMoveRate\20\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\0.1\adsCrosshairOutFrac\0.2\adsZoomFov\50\adsZoomInFrac\0.3\adsZoomOutFrac\0.5\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\0.75\hipSpreadDuckedMin\0.5\hipSpreadProneMin\0.25\hipSpreadMax\4.5\hipSpreadDuckedMax\4\hipSpreadProneMax\3.5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\10\hipSpreadDecayRate\4.2\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\30\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\1000\adsGunKickSpeedMax\1200\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\2\hipViewKickPitchMin\45\hipViewKickPitchMax\55\hipViewKickYawMin\-35\hipViewKickYawMax\35\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\55\adsViewKickPitchMax\65\adsViewKickYawMin\-35\adsViewKickYawMax\35\adsViewKickCenterSpeed\1480\swayMaxAngle\8\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.15\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.04\adsSwayVertScale\0.08\fightDist\720\maxDist\640\aiVsAiAccuracyGraph\BAR.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\3\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\scope_overlay_britain\adsOverlayReticle\none\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\weapon_panzerfaust_empty\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_panzerfaust_empty\idleAnim\viewmodel_ppsh_idle\emptyIdleAnim\\fireAnim\viewmodel_bar_fire\lastShotAnim\viewmodel_bar_fire\rechamberAnim\\meleeAnim\viewmodel_bar_melee\reloadAnim\viewmodel_thompson_idle\reloadEmptyAnim\viewmodel_thompson_idle\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_bar_pullout\dropAnim\viewmodel_bar_putaway\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_bar_pullout\quickDropAnim\viewmodel_bar_putaway\adsFireAnim\viewmodel_bar_ads_fire\adsLastShotAnim\viewmodel_bar_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_bar_ADS_up\adsDownAnim\viewmodel_bar_ADS_down\viewFlashEffect\fx/muzzleflashes/panzerfaust_flash.efx\worldFlashEffect\fx/muzzleflashes/panzerfaust_flash.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_bar_pickup\ammoPickupSound\weap_bar_ammopickup\fireSound\weap_bar_fire\fireSoundPlayer\weap_bar_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_panzerschreck_reload\reloadSoundPlayer\weap_panzerschreck_reload\reloadEmptySound\weap_bar_reload_npc\reloadEmptySoundPlayer\weap_bar_reload\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\weap_bar_raise\putawaySound\weap_bar_putaway\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\gfx/icons/hud@panzerfaust.tga\modeIcon\\killIcon\gfx/icons/hud@panzerfaust.tga\fireRumble\bar_fire\meleeImpactRumble\melee_heavy\fuseTime\1.5\parallelDefaultBounce\0.5\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelClothBounce\0.2\parallelConcreteBounce\0.6\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelRockBounce\0.6\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelAsphaltBounce\0.6\perpendicularDefaultBounce\0.25\perpendicularBarkBounce\0.25\perpendicularBrickBounce\0.25\perpendicularCarpetBounce\0.25\perpendicularClothBounce\0.2\perpendicularConcreteBounce\0.25\perpendicularDirtBounce\0.225\perpendicularFleshBounce\0.2\perpendicularFoliageBounce\0.05\perpendicularGlassBounce\0.2\perpendicularGrassBounce\0.15\perpendicularGravelBounce\0.25\perpendicularIceBounce\0.3\perpendicularMetalBounce\0.25\perpendicularMudBounce\0.1\perpendicularPaperBounce\0.2\perpendicularPlasterBounce\0.25\perpendicularRockBounce\0.25\perpendicularSandBounce\0.1\perpendicularSnowBounce\0.1\perpendicularWaterBounce\0.2\perpendicularWoodBounce\0.25\perpendicularAsphaltBounce\0.25\explosionRadius\256\explosionInnerDamage\3000\explosionOuterDamage\500\projectileSpeed\1500\projectileSpeedUp\120\projectileModel\xmodel/projectile_mk2fraggrenade\projExplosionType\grenade\projectileTrail\none\projectileTrailTime\1\projectileTrailRadius\32\projImpactExplode\1
