WEAPONFILE\displayName\^4*^7SA^9W^2`\modeName\\playerAnimType\bar\altWeapon\\AIOverlayDescription\WEAPON_SUPPORTGUNNER\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1000\moveSpeedScale\1\gunMaxPitch\8\gunMaxYaw\25\ammoName\Saw\maxAmmo\400\startAmmo\400\clipName\Saw\clipSize\50\shotCount\1\dropAmmoMin\1\dropAmmoMax\50\reloadAmmoAdd\0\reloadStartAdd\0\damage\50\minDamage\25\meleeDamage\1800\maxDamageRange\1500\minDamageRange\2500\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.065\fireDelay\0\meleeTime\0.8\meleeDelay\0.13\reloadTime\2\reloadEmptyTime\2\reloadStartTime\0\reloadEndTime\0\reloadAddTime\5.23\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.66\altDropTime\0.625\altRaiseTime\0.66\quickDropTime\0.325\quickRaiseTime\0.35\standMoveF\0\standMoveR\0\standMoveU\-2.2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1.7\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\70\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.35\adsTransOutTime\0.35\adsTransBlendTime\0.1\adsReloadTransTime\0.45\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\50\adsZoomInFrac\0.75\adsZoomOutFrac\0.4\adsBobFactor\1\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\4\hipSpreadDuckedMin\3.5\hipSpreadProneMin\3\hipSpreadMax\10\hipSpreadDuckedMax\8\hipSpreadProneMax\6\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\45\hipGunKickPitchMax\50\hipGunKickYawMin\-20\hipGunKickYawMax\20\hipGunKickAccel\1000\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\20\adsGunKickPitchMax\28\adsGunKickYawMin\-20\adsGunKickYawMax\20\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\60\hipViewKickPitchMax\65\hipViewKickYawMin\-75\hipViewKickYawMax\65\hipViewKickCenterSpeed\1800\adsViewKickPitchMin\55\adsViewKickPitchMax\65\adsViewKickYawMin\-70\adsViewKickYawMax\60\adsViewKickCenterSpeed\1800\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.3\adsSwayVertScale\0.25\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\BAR.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\viewmodel_m249\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_m249\idleAnim\viewmodel_bar_idle\emptyIdleAnim\\fireAnim\viewmodel_bar_fire\lastShotAnim\viewmodel_bar_fire\rechamberAnim\\meleeAnim\viewmodel_bar_melee\reloadAnim\viewmodel_bar_pullout\reloadEmptyAnim\viewmodel_bar_pullout\reloadStartAnim\viewmodel_bar_putaway\reloadEndAnim\\raiseAnim\viewmodel_bar_pullout\dropAnim\viewmodel_bar_putaway\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_bar_pullout\quickDropAnim\viewmodel_bar_putaway\adsFireAnim\viewmodel_bar_ads_fire\adsLastShotAnim\viewmodel_bar_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_bar_ADS_up\adsDownAnim\viewmodel_bar_ADS_down\viewFlashEffect\fx/muzzleflashes/heavy_view.efx\worldFlashEffect\fx/muzzleflashes/heavy.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_bar_pickup\ammoPickupSound\weap_bar_ammopickup\fireSound\weap_sten_fire\fireSoundPlayer\weap_sten_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_bar_reload_not_empty_npc\reloadSoundPlayer\weap_bar_reload_not_empty\reloadEmptySound\weap_bar_reload_npc\reloadEmptySoundPlayer\weap_bar_reload\reloadStartS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