WEAPONFILE\displayName\SCAR-H\modeName\\playerAnimType\thompson\altWeapon\\AIOverlayDescription\WEAPON_SUBMACHINEGUNNER\weaponType\bullet\weaponClass\smg\weaponSlot\primary\twoHanded\1\rifleBullet\0\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\750\moveSpeedScale\1\gunMaxPitch\6\gunMaxYaw\6\ammoName\scar\maxAmmo\500\startAmmo\500\clipName\scar\clipSize\32\shotCount\1\dropAmmoMin\60\dropAmmoMax\80\reloadAmmoAdd\0\reloadStartAdd\0\damage\75\minDamage\50\meleeDamage\100\maxDamageRange\800\minDamageRange\1500\locNone\1\locHelmet\3\locHead\1.5\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.087\fireDelay\0\meleeTime\0.67\meleeDelay\0.1\reloadTime\1.33\reloadEmptyTime\1.4\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.3\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.25\altDropTime\0.5\altRaiseTime\0\quickDropTime\0.01\quickRaiseTime\0.01\standMoveF\0\standMoveR\1\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\4\posRotRate\5\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-50\proneMoveR\-75\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.7\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.22\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.4\adsZoomOutFrac\0.4\adsBobFactor\1\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\1\hipSpreadDuckedMin\0.75\hipSpreadProneMin\1\hipSpreadMax\1\hipSpreadDuckedMax\1\hipSpreadProneMax\1\hipSpreadFireAdd\0.52\hipSpreadTurnAdd\0\hipSpreadMoveAdd\8\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\45\hipGunKickPitchMax\50\hipGunKickYawMin\-20\hipGunKickYawMax\20\hipGunKickAccel\1000\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\hipGunKickPitchMin\25\hipGunKickPitchMax\25\hipGunKickYawMin\-25\hipGunKickYawMax\10\hipGunKickAccel\700\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\15\adsGunKickPitchMax\20\adsGunKickYawMin\-25\adsGunKickYawMax\15\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\hipViewKickPitchMin\35\hipViewKickPitchMax\25\hipViewKickYawMin\-70\hipViewKickYawMax\30\hipViewKickCenterSpeed\1400\adsViewKickPitchMin\40\adsViewKickPitchMax\60\adsViewKickYawMin\-50\adsViewKickYawMax\50\adsViewKickCenterSpeed\1800\swayMaxAngle\4\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.15\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0\adsSwayHorizScale\0.05\adsSwayVertScale\0.2\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\thompson.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\20\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\nyaa_mw3_scar_v\handModel\viewmodel_hands_cloth\worldModel\xmodel/nyaa_mw3_scar_w\idleAnim\viewmodel_mp44_idle\emptyIdleAnim\\fireAnim\viewmodel_mp44_fire\lastShotAnim\viewmodel_mp44_fire\rechamberAnim\\meleeAnim\viewmodel_mp44_melee\reloadAnim\viewmodel_mp44_reload\reloadEmptyAnim\viewmodel_mp44_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_mp44_pullout\dropAnim\viewmodel_mp44_putaway\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_mp44_pullout_fast\quickDropAnim\viewmodel_mp44_putaway_fast\adsFireAnim\viewmodel_mp44_fire_ads\adsLastShotAnim\viewmodel_mp44_idle\adsRechamberAnim\\adsUpAnim\viewmodel_mp44_ADS_up\adsDownAnim\viewmodel_mp44_ADS_down\viewFlashEffect\fx/muzzleflashes/heavy_view.efx\worldFlashEffect\fx/muzzleflashes/heavy.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\scar_fire\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_mp44_reload_not_empty_npc\reloadSoundPlayer\weap_mp44_reload_not_empty\reloadEmptySound\weap_mp44_reload_npc\reloadEmptySoundPlayer\weap_mp44_reload\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\robson_weapon_scar\modeIcon\\killIcon\robson_weapon_scar\fireRumble\mp44_fire\meleeImpactRumble\melee_medium