WEAPONFILE\displayName\WEAPON_AA12\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\WEAPON_RIFLEMAN\weaponType\bullet\weaponClass\spread\weaponSlot\primary\twoHanded\1\rifleBullet\0\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\384\moveSpeedScale\1\gunMaxPitch\80\gunMaxYaw\15\ammoName\aa12\maxAmmo\96\startAmmo\96\clipName\aa12\clipSize\8\shotCount\8\dropAmmoMin\8\dropAmmoMax\16\reloadAmmoAdd\0\reloadStartAdd\0\damage\140\minDamage\80\meleeDamage\150\maxDamageRange\560\minDamageRange\980\locNone\1\locHelmet\1.5\locHead\1.5\locNeck\1.25\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.283\fireDelay\0\meleeTime\0.45\meleeDelay\0.1\reloadTime\1.83\reloadEmptyTime\2.2\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.25\reloadStartAddTime\0\rechamberTime\0\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.15\quickRaiseTime\0.15\standMoveF\0\standMoveR\0.7\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\8\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.1\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-100\proneMoveR\-75\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\5.5\adsAimPitch\-0.1\adsTransInTime\0.3\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\65\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\6\hipSpreadDuckedMin\6\hipSpreadProneMin\6\hipSpreadMax\6\hipSpreadDuckedMax\6\hipSpreadProneMax\6\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\45\hipGunKickPitchMax\50\hipGunKickYawMin\-20\hipGunKickYawMax\20\hipGunKickAccel\1000\hipGunKickSpeedMax\600\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\85\hipViewKickPitchMax\95\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\swayMaxAngle\10\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.05\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.04\adsSwayVertScale\0.12\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\m1garand.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\3\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\oma_aa12_v\handModel\viewmodel_hands_cloth\worldModel\xmodel/oma_aa12_W\idleAnim\oma_aa12_idle\emptyIdleAnim\oma_aa12_idle\fireAnim\oma_aa12_fire\lastShotAnim\oma_aa12_fire\rechamberAnim\\meleeAnim\oma_aa12_melee\reloadAnim\oma_aa12_reload\reloadEmptyAnim\oma_aa12_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\oma_aa12_pullout\dropAnim\oma_aa12_putaway\altRaiseAnim\oma_aa12_pullout\altDropAnim\oma_aa12_putaway\quickRaiseAnim\oma_aa12_pullout\quickDropAnim\oma_aa12_putaway\adsFireAnim\oma_aa12_fire\adsLastShotAnim\oma_aa12_fire\adsRechamberAnim\\adsUpAnim\oma_aa12_ADS_up\adsDownAnim\oma_aa12_ADS_down\viewFlashEffect\fx/muzzleflashes/shotgunflash.efx\worldFlashEffect\fx/muzzleflashes/shotgunflash.efx\shellEjectEffect\fx/shellejects/shotgun.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_aa12_fire\fireSoundPlayer\weap_aa12_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_small\rechamberSound\weap_shotgun_pump_npc\rechamberSoundPlayer\weap_shotgun_pump\reloadSound\weap_thompson_reload_not_empty_npc\reloadSoundPlayer\weap_thompson_reload_not_empty\reloadEmptySound\weap_thompson_reload_npc\reloadEmptySoundPlayer\weap_thompson_reload\reloadStartSound\weap_shotgun_reload_loop_npc\reloadStartSoundPlayer\weap_shotgun_reload_loop\reloadEndSound\weap_shotgun_pump_npc\reloadEndSoundPlayer\weap_shotgun_pump\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\rndl_hud_aa12\modeIcon\\killIcon\rndl_hud_aa12\fireRumble\m1garand_fire\meleeImpactRumble\melee_medium