WEAPONFILE\displayName\WEAPON_BARRETT\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\WEAPON_SNIPER\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\1\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1500\moveSpeedScale\0.8\gunMaxPitch\80\gunMaxYaw\15\ammoName\barrett\maxAmmo\100\startAmmo\100\clipName\barrett\clipSize\10\shotCount\1\dropAmmoMin\10\dropAmmoMax\30\reloadAmmoAdd\0\reloadStartAdd\0\damage\260\minDamage\200\meleeDamage\200\maxDamageRange\4000\minDamageRange\5000\locNone\1\locHelmet\3\locHead\3\locNeck\1.5\locTorsoUpper\1.5\locTorsoLower\1.1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.135\fireDelay\0\meleeTime\0.8\meleeDelay\0.13\reloadTime\2.75\reloadEmptyTime\3.5\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.55\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.01\quickRaiseTime\0.01\standMoveF\0\standMoveR\1\standMoveU\-2.2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.7\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\20\hipIdleSpeed\1\adsIdleSpeed\1.5\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.4\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\15\adsZoomInFrac\0.05\adsZoomOutFrac\0.05\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\4\hipSpreadDuckedMin\3.5\hipSpreadProneMin\3\hipSpreadMax\8\hipSpreadDuckedMax\7\hipSpreadProneMax\6\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\10\hipSpreadDecayRate\4.2\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\750\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\80\hipViewKickPitchMax\95\hipViewKickYawMin\-80\hipViewKickYawMax\-95\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\80\adsViewKickPitchMax\95\adsViewKickYawMin\-80\adsViewKickYawMax\-95\adsViewKickCenterSpeed\1000\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\fightDist\720\maxDist\640\aiVsAiAccuracyGraph\g43.accu\aiVsPlayerAccuracyGraph\g43.accu\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\3\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\scope_overlay_german\adsOverlayReticle\FG42\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\m82_v\handModel\viewmodel_hands_cloth\worldModel\xmodel/m82_w\idleAnim\viewmodel_g43_noscope_idle\emptyIdleAnim\\fireAnim\viewmodel_g43_noscope_fire\lastShotAnim\viewmodel_g43_noscope_fire\rechamberAnim\\meleeAnim\viewmodel_g43_noscope_melee\reloadAnim\viewmodel_g43_noscope_reload\reloadEmptyAnim\viewmodel_g43_noscope_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_g43_noscope_pullout\dropAnim\viewmodel_g43_noscope_putaway\altRaiseAnim\viewmodel_g43_noscope_pullout\altDropAnim\viewmodel_g43_noscope_putaway\quickRaiseAnim\viewmodel_g43_noscope_pullout_fast\quickDropAnim\viewmodel_g43_noscope_putaway_fast\adsFireAnim\viewmodel_g43_noscope_ADS_fire\adsLastShotAnim\viewmodel_g43_noscope_ADS_fire\adsRechamberAnim\\adsUpAnim\viewmodel_g43_noscope_ADS_up\adsDownAnim\viewmodel_g43_noscope_ADS_down\viewFlashEffect\fx/muzzleflashes/standardflashview.efx\worldFlashEffect\fx/muzzleflashes/standardflashworld.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_barrett_fire\fireSoundPlayer\weap_barrett_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\weap_enfield_rechamber_npc\rechamberSoundPlayer\weap_enfield_rechamber\reloadSound\weap_enfield_reload_loop_npc\reloadSoundPlayer\weap_enfield_reload_loop\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\weap_enfield_reload_start_npc\reloadStartSoundPlayer\weap_enfield_reload_start\reloadEndSound\weap_enfield_reload_end_npc\reloadEndSoundPlayer\weap_enfield_reload_end\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\hud_barrett\modeIcon\\killIcon\hud_barrett\fireRumble\enfield_fire\meleeImpactRumble\melee_heavy