WEAPONFILE\displayName\WEAPON_DSR50\modeName\\playerAnimType\springfield\altWeapon\\AIOverlayDescription\WEAPON_SNIPER\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\1\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\550\moveSpeedScale\1\gunMaxPitch\30\gunMaxYaw\20\ammoName\dsr50\maxAmmo\50\startAmmo\50\clipName\dsr50\clipSize\5\shotCount\1\dropAmmoMin\10\dropAmmoMax\20\reloadAmmoAdd\0\reloadStartAdd\0\damage\350\minDamage\300\meleeDamage\150\maxDamageRange\6000\minDamageRange\10000\locNone\1\locHelmet\3\locHead\3\locNeck\1.5\locTorsoUpper\1.5\locTorsoLower\1.5\locRightArmUpper\1.5\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1.5\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1.5\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1.5\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.4\fireDelay\0\meleeTime\0.45\meleeDelay\0.1\reloadTime\2.67\reloadEmptyTime\2.67\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.77\reloadStartAddTime\0\rechamberTime\1.1\rechamberBoltTime\0.65\dropTime\0.25\raiseTime\0.25\altDropTime\0.5\altRaiseTime\0\quickDropTime\0.15\quickRaiseTime\0.15\standMoveF\0\standMoveR\-0.5\standMoveU\0.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\8\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\0.2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-55\proneMoveR\-80\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\proneOfsF\-2\proneOfsR\1.5\proneOfsU\1\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\50\adsIdleAmount\20\hipIdleSpeed\1\adsIdleSpeed\1.5\idleCrouchFactor\0.75\idleProneFactor\0.25\adsSpread\0\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\10\adsZoomInFrac\0.5\adsZoomOutFrac\0.5\adsBobFactor\2\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.75\hipSpreadProneMin\2.5\hipSpreadMax\8\hipSpreadDuckedMax\7\hipSpreadProneMax\6\hipSpreadFireAdd\2\hipSpreadTurnAdd\0.8\hipSpreadMoveAdd\10\hipSpreadDecayRate\6\hipSpreadDuckedDecay\1.1\hipSpreadProneDecay\1.2\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\55\adsGunKickPitchMax\60\adsGunKickYawMin\-30\adsGunKickYawMax\30\adsGunKickAccel\1000\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\95\hipViewKickPitchMax\100\hipViewKickYawMin\-20\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\50\adsViewKickPitchMax\55\adsViewKickYawMin\-20\adsViewKickYawMax\-26\adsViewKickCenterSpeed\600\swayMaxAngle\3\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.12\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\15\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.09\fightDist\720\maxDist\600\aiVsAiAccuracyGraph\springfield.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\3\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\rndl_scope_overlay_dsr\adsOverlayReticle\Springfield\adsOverlayWidth\460\adsOverlayHeight\460\gunModel\oma_dsr50_v\handModel\viewmodel_hands_cloth\worldModel\xmodel/oma_dsr50_w\idleAnim\oma_dsr50_idle\emptyIdleAnim\\fireAnim\oma_dsr50_fire\lastShotAnim\oma_dsr50_fire\rechamberAnim\oma_dsr50_rechamber\meleeAnim\oma_dsr50_melee\reloadAnim\oma_dsr50_reload\reloadEmptyAnim\oma_dsr50_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\oma_dsr50_pullout\dropAnim\oma_dsr50_putaway\altRaiseAnim\\altDropAnim\\quickRaiseAnim\oma_dsr50_pullout\quickDropAnim\oma_dsr50_putaway\adsFireAnim\oma_dsr50_fire\adsLastShotAnim\oma_dsr50_idle\adsRechamberAnim\\adsUpAnim\viewmodel_mp44_ADS_up\adsDownAnim\viewmodel_mp44_ADS_down\viewFlashEffect\fx/muzzleflashes/heavy_view.efx\worldFlashEffect\fx/muzzleflashes/heavy.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_dsr50_fire\fireSoundPlayer\weap_dsr50_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\weap_kar98k_sniper_rechamber_npc\rechamberSoundPlayer\weap_kar98k_sniper_rechamber\reloadSound\weap_mp44_reload_npc\reloadSoundPlayer\weap_mp44_reload\reloadEmptySound\weap_mp44_reload_npc\reloadEmptySoundPlayer\weap_mp44_reload\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\weap_bar_raise\putawaySound\weap_bar_putaway\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\rndl_hud_dsr50\modeIcon\\killIcon\rndl_hud_dsr50\fireRumble\bar_fire\meleeImpactRumble\melee_heavy