WEAPONFILE\displayName\WEAPON_FLAMETHROWER\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\WEAPON_RIFLEMAN\weaponType\bullet\weaponClass\spread\weaponSlot\primary\twoHanded\1\rifleBullet\0\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\1\segmentedReload\1\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\750\moveSpeedScale\1\gunMaxPitch\4\gunMaxYaw\4\ammoName\flamethrower\maxAmmo\600\startAmmo\600\clipName\flamethrower\clipSize\600\clipOnly\1\shotCount\1\dropAmmoMin\100\dropAmmoMax\200\reloadAmmoAdd\0\reloadStartAdd\0\damage\100\minDamage\50\meleeDamage\150\maxDamageRange\200\minDamageRange\350\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.1\fireDelay\0\meleeTime\0.67\meleeDelay\0.15\reloadTime\2.4\reloadEmptyTime\3.2\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.77\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.01\quickRaiseTime\0.01\standMoveF\0\standMoveR\0.5\standMoveU\-0.8\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\110\standRotMinSpeed\110\posMoveRate\4\posRotRate\4\duckedMoveF\0\duckedMoveR\1.2\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-2\duckedOfsR\0.6\duckedOfsU\0\duckedMoveMinSpeed\60\duckedRotMinSpeed\60\proneMoveF\-50\proneMoveR\1\proneMoveU\-90\proneRotP\0\proneRotY\220\proneRotR\300\proneOfsF\-1\proneOfsR\1.5\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\5\proneRotMinSpeed\5\hipIdleAmount\70\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\10\adsAimPitch\0\adsTransInTime\0.22\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\65\adsZoomInFrac\0.6\adsZoomOutFrac\0.4\adsBobFactor\0\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\10\hipSpreadDuckedMin\10\hipSpreadProneMin\10\hipSpreadMax\10\hipSpreadDuckedMax\10\hipSpreadProneMax\10\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\0\hipGunKickSpeedMax\0\hipGunKickSpeedDecay\0\hipGunKickStaticDecay\0\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\hipViewKickPitchMin\0\hipViewKickPitchMax\0\hipViewKickYawMin\0\hipViewKickYawMax\0\hipViewKickCenterSpeed\0\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsViewKickCenterSpeed\0\swayMaxAngle\6\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.15\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\7\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.2\fightDist\20\maxDist\10\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\hud_flamethrower_reticle\reticleSide\\reticleCenterSize\50\reticleSideSize\25\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\tc_flamethrower_v\handModel\viewmodel_hands_cloth\worldModel\xmodel/tc_flamethrower_w\idleAnim\viewmodel_greasegun_idle\emptyIdleAnim\\fireAnim\viewmodel_greasegun_fire\lastShotAnim\viewmodel_greasegun_fire\rechamberAnim\\meleeAnim\viewmodel_greasegun_melee\reloadAnim\viewmodel_greasegun_reload\reloadEmptyAnim\viewmodel_greasegun_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_greasegun_pullout\dropAnim\viewmodel_greasegun_putaway\altRaiseAnim\viewmodel_greasegun_pullout\altDropAnim\viewmodel_greasegun_putaway\quickRaiseAnim\viewmodel_greasegun_pullout_fast\quickDropAnim\viewmodel_greasegun_putaway_fast\adsFireAnim\viewmodel_greasegun_fire\adsLastShotAnim\viewmodel_greasegun_idle\adsRechamberAnim\\adsUpAnim\viewmodel_greasegun_ADS_up\adsDownAnim\viewmodel_greasegun_ADS_down\viewFlashEffect\fx/flamethrower/fire_muzzle.efx\worldFlashEffect\fx/flamethrower/fire_muzzle_world.efx\shellEjectEffect\\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_flamethrower_fire\fireSoundPlayer\weap_flamethrower_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_small\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\hud_ft\modeIcon\\killIcon\hud_ft\fireRumble\\meleeImpactRumble\melee_light