WEAPONFILE\displayName\WEAPON_REMINGTON\modeName\\playerAnimType\springfield\altWeapon\\AIOverlayDescription\WEAPON_SNIPER\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\1\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noPartialReload\1\segmentedReload\1\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\600\moveSpeedScale\0.9\gunMaxPitch\30\gunMaxYaw\15\ammoName\remington\maxAmmo\60\startAmmo\60\clipName\remington\clipSize\4\shotCount\1\dropAmmoMin\12\dropAmmoMax\28\reloadAmmoAdd\1\reloadStartAdd\1\damage\240\minDamage\240\meleeDamage\150\maxDamageRange\4000\minDamageRange\5000\locNone\1\locHelmet\3\locHead\3\locNeck\1.5\locTorsoUpper\1.1\locTorsoLower\1.1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.33\fireDelay\0\meleeTime\0.8\meleeDelay\0.13\reloadTime\0.6\reloadEmptyTime\0.6\reloadStartTime\1.8\reloadEndTime\0.77\reloadAddTime\0.26\reloadStartAddTime\0.96\rechamberTime\1\rechamberBoltTime\0.65\dropTime\0.25\raiseTime\0.45\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\standMoveF\0\standMoveR\0.7\standMoveU\-2.2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.7\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-220\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\20\hipIdleSpeed\1\adsIdleSpeed\1.5\idleCrouchFactor\1\idleProneFactor\1\adsSpread\0\adsAimPitch\0\adsTransInTime\0.4\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\15\adsZoomInFrac\0.05\adsZoomOutFrac\0.05\adsBobFactor\0\adsViewBobMult\1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.75\hipSpreadProneMin\2.5\hipSpreadMax\6\hipSpreadDuckedMax\5.75\hipSpreadProneMax\5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\80\hipViewKickPitchMax\100\hipViewKickYawMin\-50\hipViewKickYawMax\-55\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\30\adsViewKickPitchMax\85\adsViewKickYawMin\70\adsViewKickYawMax\-75\adsViewKickCenterSpeed\600\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\kar98k_sniper.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\3\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\scope_overlay_german\adsOverlayReticle\Springfield\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\remington_v\handModel\viewmodel_hands_cloth\worldModel\xmodel/remington_w\idleAnim\viewmodel_kar98scoped_idle\emptyIdleAnim\viewmodel_kar98scoped_idle\fireAnim\viewmodel_kar98scoped_fire\lastShotAnim\viewmodel_kar98scoped_fire\rechamberAnim\viewmodel_kar98scoped_rechamber\meleeAnim\viewmodel_kar98scoped_melee\reloadAnim\viewmodel_kar98scoped_reload_loop\reloadEmptyAnim\viewmodel_kar98scoped_reload_loop\reloadStartAnim\viewmodel_kar98scoped_reload_start\reloadEndAnim\viewmodel_kar98scoped_reload_end\raiseAnim\viewmodel_kar98scoped_pullout\dropAnim\viewmodel_kar98scoped_putaway\altRaiseAnim\viewmodel_kar98scoped_idle\altDropAnim\viewmodel_kar98scoped_idle\quickRaiseAnim\viewmodel_kar98scoped_pullout\quickDropAnim\viewmodel_kar98scoped_putaway\adsFireAnim\viewmodel_kar98scoped_fire\adsLastShotAnim\viewmodel_kar98scoped_fire\adsRechamberAnim\viewmodel_kar98scoped_rechamber\adsUpAnim\viewmodel_kar98scoped_ADS_up\adsDownAnim\viewmodel_kar98scoped_ADS_down\viewFlashEffect\fx/muzzleflashes/rifleflash.efx\worldFlashEffect\fx/muzzleflashes/rifleflash.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_r700_fire\fireSoundPlayer\weap_r700_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\weap_kar98k_sniper_rechamber_npc\rechamberSoundPlayer\weap_kar98k_sniper_rechamber\reloadSound\weap_kar98k_sniper_reload_loop_npc\reloadSoundPlayer\weap_kar98k_sniper_reload_loop\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\weap_kar98k_sniper_reload_start_npc\reloadStartSoundPlayer\weap_kar98k_sniper_reload_start\reloadEndSound\weap_kar98k_sniper_reload_end_npc\reloadEndSoundPlayer\weap_kar98k_sniper_reload_end\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\hud_r700\modeIcon\\killIcon\hud_r700\fireRumble\kar98ksniper_fire\meleeImpactRumble\melee_medium