WEAPONFILE\displayName\WEAPON_SCORPION\modeName\\playerAnimType\thompson\altWeapon\\AIOverlayDescription\WEAPON_SUBMACHINEGUNNER\weaponType\bullet\weaponClass\smg\weaponSlot\primary\twoHanded\1\rifleBullet\0\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\750\moveSpeedScale\1.15\gunMaxPitch\6\gunMaxYaw\6\ammoName\scorpion\maxAmmo\400\startAmmo\400\clipName\scorpion\clipSize\20\shotCount\1\dropAmmoMin\40\dropAmmoMax\80\reloadAmmoAdd\0\reloadStartAdd\0\damage\30\minDamage\10\meleeDamage\50\maxDamageRange\200\minDamageRange\400\locNone\1\locHelmet\2.5\locHead\2.5\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.07\fireDelay\0\meleeTime\0.7\meleeDelay\0.1\reloadTime\1.83\reloadEmptyTime\1.83\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.3\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.25\altDropTime\0.5\altRaiseTime\0\quickDropTime\0.01\quickRaiseTime\0.01\standMoveF\0\standMoveR\1\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.9\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\1\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\80\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadFireAdd\0.52\hipSpreadTurnAdd\0\hipSpreadMoveAdd\8\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\100\hipGunKickPitchMin\35\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\hipViewKickPitchMin\-20\hipViewKickPitchMax\30\hipViewKickYawMin\50\hipViewKickYawMax\-50\hipViewKickCenterSpeed\1700\adsViewKickPitchMin\-20\adsViewKickPitchMax\30\adsViewKickYawMin\50\adsViewKickYawMax\-50\adsViewKickCenterSpeed\1700\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.09\adsSwayVertScale\0.1\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\thompson.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\4\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\scorpion_v\handModel\viewmodel_hands_cloth\worldModel\xmodel/scorpion_w\idleAnim\viewmodel_thompson_idle\emptyIdleAnim\\fireAnim\viewmodel_thompson_fire\lastShotAnim\viewmodel_thompson_lastshot\rechamberAnim\\meleeAnim\viewmodel_thompson_melee\reloadAnim\viewmodel_thompson_reload\reloadEmptyAnim\viewmodel_thompson_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_thompson_pullout\dropAnim\viewmodel_thompson_putaway\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_thompson_pullout_fast\quickDropAnim\viewmodel_thompson_putaway_fast\adsFireAnim\viewmodel_thompson_fire_ads\adsLastShotAnim\viewmodel_thompson_fire_ads\adsRechamberAnim\\adsUpAnim\viewmodel_thompson_ADS_up\adsDownAnim\viewmodel_thompson_ADS_down\viewFlashEffect\fx/muzzleflashes/thompson_view.efx\worldFlashEffect\fx/muzzleflashes/thompson.efx\shellEjectEffect\fx/shellejects/pistol.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_scorpion_fire\fireSoundPlayer\weap_scorpion_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_small\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_thompson_reload_not_empty_npc\reloadSoundPlayer\weap_thompson_reload_not_empty\reloadEmptySound\weap_thompson_reload_not_empty_npc\reloadEmptySoundPlayer\weap_thompson_reload_not_empty\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\hud_scorpion\modeIcon\\killIcon\hud_scorpion\fireRumble\thompson_fire\meleeImpactRumble\melee_light