WEAPONFILE\displayName\WEAPON_WA2000\modeName\\playerAnimType\springfield\altWeapon\\AIOverlayDescription\WEAPON_RIFLEMAN\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\1\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1500\moveSpeedScale\1\gunMaxPitch\5\gunMaxYaw\10\ammoName\wa2000\maxAmmo\100\startAmmo\100\clipName\wa2000\clipSize\10\shotCount\1\dropAmmoMin\20\dropAmmoMax\40\reloadAmmoAdd\0\reloadStartAdd\0\damage\160\minDamage\140\meleeDamage\150\maxDamageRange\3000\minDamageRange\5000\locNone\1\locHelmet\2\locHead\2\locNeck\1.5\locTorsoUpper\1.5\locTorsoLower\1\locRightArmUpper\1.2\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1.2\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.135\fireDelay\0\meleeTime\0.45\meleeDelay\0.1\reloadTime\2.2\reloadEmptyTime\3\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.5\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.01\quickRaiseTime\0.01\standMoveF\-1\standMoveR\0.6\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\8\duckedMoveF\-1.5\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1.5\duckedOfsR\0.6\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-90\proneMoveR\-75\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\0.5\proneOfsR\0.5\proneOfsU\0.8\posProneMoveRate\20\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\70\adsIdleAmount\40\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\20\adsZoomInFrac\0.3\adsZoomOutFrac\0.5\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3.75\hipSpreadDuckedMin\3.5\hipSpreadProneMin\3.25\hipSpreadMax\8\hipSpreadDuckedMax\8\hipSpreadProneMax\8\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\10\hipSpreadDecayRate\4.2\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\30\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\1000\adsGunKickSpeedMax\1200\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\2\hipViewKickPitchMin\85\hipViewKickPitchMax\90\hipViewKickYawMin\-20\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\55\adsViewKickPitchMax\65\adsViewKickYawMin\-35\adsViewKickYawMax\35\adsViewKickCenterSpeed\1480\swayMaxAngle\8\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.15\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.04\adsSwayVertScale\0.08\fightDist\720\maxDist\640\aiVsAiAccuracyGraph\g43.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\3\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\rndl_scope_overlay_sc50\adsOverlayReticle\FG42\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\oma_wa2000_v\handModel\viewmodel_hands_cloth\worldModel\xmodel/oma_wa2000_w\idleAnim\oma_wa2000_idle\emptyIdleAnim\\fireAnim\oma_wa2000_fire\lastShotAnim\oma_wa2000_fire\rechamberAnim\\meleeAnim\oma_wa2000_melee\reloadAnim\oma_wa2000_reload\reloadEmptyAnim\oma_wa2000_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\oma_wa2000_pullout\dropAnim\oma_wa2000_putaway\altRaiseAnim\oma_wa2000_pullout\altDropAnim\oma_wa2000_putaway\quickRaiseAnim\oma_wa2000_pullout\quickDropAnim\oma_wa2000_putaway\adsFireAnim\oma_wa2000_fire\adsLastShotAnim\oma_wa2000_fire\adsRechamberAnim\\adsUpAnim\oma_wa2000_ads_up\adsDownAnim\oma_wa2000_ads_down\viewFlashEffect\fx/muzzleflashes/standardflashview.efx\worldFlashEffect\fx/muzzleflashes/standardflashworld.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_wa2000_fire\fireSoundPlayer\weap_wa2000_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_mp44_reload_not_empty_npc\reloadSoundPlayer\weap_mp44_reload_not_empty\reloadEmptySound\weap_mp44_reload_npc\reloadEmptySoundPlayer\weap_mp44_reload\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\rndl_hud_wa2000\modeIcon\\killIcon\rndl_hud_wa2000\fireRumble\enfield_fire\meleeImpactRumble\melee_medium